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Odpowiedzi opublikowane przez Glory
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Oki ogarnalem range pomocnika wiec tak mysle ze moge ja nadawac w celu pomocy z ocenianiu skarg.
Mysle ze powinni ja otrzymac GMowie gildii: TWIERDZA, AnarchyZ, SMILE, Akademia, WATYKAN, JedenCel, lub jezeli nie chce tego GM gildii moze wskazac osobe z gildii, ktora do tego wyznacza. Prosze o kontakt na PM w celu dodania rangi POMOCNIKA. Po zlozeniu skargi damy 24h na wypowiedz i wtedy bedziemy ewentualnie oceniac, oczywiscie w weekendy i swieta nie oceniam skarg tak jak do tej pory bylo, ale swoje propozycje mozna dawac. Zobaczymy czy to sie sprawdzi.
W PM prosze napisac:
NICK Z FORUM:
NICK Z GRY:
LOGIN Z GRY:
NAZWA GILDII ORAZ RANGA W NIEJ (GM, Assystent, BM, user):- 1
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10 godzin temu, TheOwl napisał:
W tym momencie masz załóżmy 6 gildii: TWIERDZA-Akademia, SMILE-JedenCel, WATYKAN(?)-AnarchyZ. Z każdej z tych gildii bierzesz 1 osobę - masz 6 sędziów, którzy mają obowiązek wypowiadać się w każdej skardze. Na końcu bierzesz pod uwagę ich ocenę i oceniasz sam.
EDIT: Taka osoba będzie miała tylko rangę "Sędzia" na forum, bez żadnej postaci w grze typu GM.
EDIT2: Dajesz np. 12 godzin na rozpatrzenie skarg przez sędziów i wtedy decyzja należy do Ciebie.
10 godzin temu, Vegetax napisał:Wtedy ostateczna decyzja pozostaje dla Ciebie. Myślę, że da się odczytać czy ktoś kogoś broni, czy ocenia sprawiedliwie. Pomyśl o tym bo to naprawdę chociaż w pewnym stopniu ułatwi rozpatrywanie skarg.
Trzeba to jak najprędzej powołać bo widzę ze coraz głupsze te skargi się robią, SSmania się odpaliła.
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4 minuty temu, Vegetax napisał:
Apropo GMów. Weź sobie złóż konkretne grono osób, przykładowo z każdej @ po jednej, dwie osoby, które będą miały rangę sędzia czy coś takiego i pomogą Ci rozpatrywać skargi. Sam mógłbym Ci w tym pomóc i nie potrzebuję do tego GMa w grze.
Ciekawy pomysł, tylko gildie to pojawiają się i znikają trzeba by ustalić pewnie konkretne rzeczy itp. Boje sie tylko tego ze jeżeli sędzia i gracz oskarżony będzie z tej samej gildii to będą go bronić i wyjdzie na to samo ;d Jedni będą bronić, że za małe przewinienie itp, a drudzy będą chcieli ukarać za wszelka cene 😛
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6 minut temu, Wadafak napisał:
Skargi są takie jak regulamin. Obecny jest napisany bez ładu i składu, jest mnóstwo luk gdzie można się zabawić. Dodatkowa pobłażliwość względem graczy doprowadza do tego, że nikt nie szanuje nikogo na serwerze, bo kara jest znikoma. Dodatkowo masz GMów, którzy TOTALNIE SERIO - nic nie robią. To są tylko dropki na serwerze, jak się pojawi to jest cud
Nie jesteś w stanie napisać takiego regulaminu, który by zawierał wszystko i taka jest prawda. Patrząc na polskie prawo, tam tez ciągle cos poprawiają bo luki. Wszędzie tak będzie. Były kiedyś wymagane wersy, ilość bluzg itp ale to tez o kant d rozbić. Dlatego najlepiej jest blokować lub wprowadzać rozwiązania w grze, które same rozwiążą problem.
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Teraz, Wadafak napisał:
oczywiście także jest błąd gdzie dostaje się status PK zabijając gracza, który ma już PK
Naprawione bedzie w najblizszym updacie, czekam az nie bedzie w fazie beta. Pisalem o tym w temacie na poczatku.
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2 minuty temu, Vegetax napisał:
@Glorypomyśl o tym wypadaniu itemów z pk tylko weź pod uwagę, że trafi się baran za przeproszeniem, który zrobi alta tylko do PK, ubierze się za donate i będzie to samo.
To był tylko jeden z wielu luźnych pomysłów.
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Co do regulaminów. Dlaczego jak najwięcej wolałbym mieć w grze? Nie jestem sędzia czy prawnikiem, i bardzo ciężko mi rozpatrywać skargi tak żeby każdemu pasowało, uwierzcie jest to trudne i rozumiem ze czasami jedni są źli bo dostali, bo ktoś nie dostał, nawet sady się mylą. A wasze skargi czasami są tak zagmatwane ze ciężko się połapać. Jest to jedna z najgorszych rzeczy, które musze robić, bo nie chce skrzywdzić żadnej ze stron, ale czasami się nie da jest to strasznie trudne uwierzcie.
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1 minutę temu, Wadafak napisał:
Dokładnie - napisanie nowego regulaminu, nowego systemu kar i NAGRÓD dla pomocnych graczy i co najważniejsze - wyciąganie konsekwencji.
Wolał bym jak najmniej regulaminów, jak najwięcej rozwiązań w grze i do tego powinniśmy dążyć takie jest moje zdanie.
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1 minutę temu, Fryt napisał:
Zmiana takich rzeczy nie powinna być w środku edycji, zaczekajmy do końca edycji a na nowej zrobisz nowy regulamin.
Sam regulamin nic nie da, bo co dodasz kare za notoryczne pk, to beda znajac zycie po 1 pk robic skargi, jak to udowodnic? Zbierac SSy po calym serwerze. To raczej slabe.
Moze strefy gdzie zabijac sie nie da np w klatce x oraz x nie da sie zabijac. -
1 minutę temu, Vegetax napisał:
Pomysł kolejnego suba anulujmy, masz rację, ale pomyśl nad tym limitem 2 okienek z Twoim serwerem. Zwiększy to ilość wolnych spotów bo nie będzie jeden z drugim stał na 5 spotach, na każdym inna postać co spowoduje również wydłużenie gry, gdyż każdy będzie miał możliwość stawiania jednego dropka.
A jak mam PC i laptopa to juz mam 4 okienka a jak postawie sobie virtualna maszyne to mam i 20 😛
Pamietajmy o czym mowimy o osobach ktore notorycznie przez x godzin kilaja non stop, nie jest tego pewnie duzo, ale takie cos sie zdarza. -
2 minuty temu, TheOwl napisał:
Popieram pomysł vegety. Postawić drugi sub non-pvp i ograniczyć liczbę możliwych odpalonych kont do 2. Ewentualnie (nie wiem czy to możliwe) ograniczyć liczbę PK - czyli np. dana postać może zrobić 20 killi na np. godzinę. Przez co ktoś może zrobić te 20 killi w ciągu 10-15 minut, co daje 45 minut "wolności". Ale jednak bardziej popieram te ograniczenie do 2 kont-okien.
Nie bede sie kryc ze w dzisiejszych czasach takie limity ze wzgledu na prostowe ich ominiecia sa bezsensowne. Bynajmniej takie jest moje zdanie.
Nie bierzcie pod uwage tylko tego co napisalem ja, na szybko wymyslalem to co sie da.
Chyba nie da sie ustawic ilosci killi np x na godzine, raczej nie ma takiego konfigu. -
4 minuty temu, Vegetax napisał:
Z Twoich pomysłów odpowiada mi "szansa na drop itemów z PK Murdera", ale mam też propozycję. Włączyć przykładowo drop talków na nonie co zwiększyło by ilość ludzi na tym subie, więc od razu można by postawić drugi sub non-pvp. Do tego proponuję ustawić limit na 2 okna WoGa, ponieważ stawiając kolejnego nona nie unikniemy tego, że ktoś odpali maksymalną ilość okienek i będzie te talki dropił.
2 minuty temu, Fryt napisał:Witam Glory PVP to PVP moim zdaniem jest to słaby pomysł, wole zrobić NON PVP gdzie są wszystkie eventy + talki i totalne bez prawie czyli dozwolone ks itp. ale wyłączyć PK.
Pozdrawiam
Kolejny NON i dodanie tam talkow nie jest zadnym rozwiazaniem, to spowoduje tylko i wylacznie AFK i tyle, szybsze zdobywanie wingow, brak wartosci talizmanow, szybsze wbijanie questow.
Kazdy sub to przyspieszenie drastyczne tego co jest, i po miesiacu prawie nie sadze ze to jest dobry pomysl. -
Zakładam ten temat bo nie chce przejść obojętny wobec zażaleń graczy, które do mnie napływają. Sam nie znajduje jakiegoś idealnego rozwiązania, do tej pory uważałem ze pvp to pvp, ale jeżeli ktoś robi to godzinami to już troszkę zakrawa o utrudnianie gry, przez co nowi gracze odchodzą. Nie pisze tego po to żeby czegoś w tej chwili zabraniać, pisze żeby zrobić mała burze mózgów, może wymyślimy jakiś fajny pomysł co można zrobić żeby poprawić grę "dla nowych". Zdaje sobie tez sprawę ze sytuacje nie są notoryczne i nie każdy tak robi, ale zdarzało nie dostawać nawet SS, gdzie ktoś chciał kamienie za to żeby nie kilal i dal expic. Wiem tez ze jest sub pvp, ale jeżeli jest tez arena na PvP to całkowite olanie tematu tez nie jest dopuszczalne. Przecież chyba wszyscy chcemy żeby każdemu grało się lepiej, sam grałem za dawanych czasów i główne pk było na wejściu nikt nobkow nie kilal, ale to chyba czasy się pozmieniały i ludzkie podejście do gry. Wiem tez ze jest sub non pvp, i większość powie niech idą tam, niby tak tylko to żadne rozwiązanie bo to pewnie chodzi o drop talkow. Zakładam temat, bo ostatnio nie możemy wstrzelić się z jakimiś pomysłami co by każdemu pasowały, a co kilka głów to nie jedna.
Z tego co można by wykonać i co wpadło mi do głowy to:
- PK Status nie może kupować w sklepach, oraz tradować.
- Nałożenie delaya na czyszczenie PK, czyli nie wiem kilam kilam czyszcze pk i kolejny raz komenda zadziała za xx minut, do tego czasu nie mogę się warpowac, nie mogę tradowac, kupować, mogę zbijać pk zabijając moby.
- Dodac mapy free PK, gdzie nie naliczało by sie PK (lorka)
- Szansa na drop itemow z PK Murdera
- Dodanie stref na arenie gdzie pk nie będzie dzialaćMoże macie jeszcze jakieś ciekawe pomysły, to wszystko to jest tylko i wyłącznie luźna dyskusja i proszę wypowiadać się na temat.
Wymagany jest update tak czy siak. który po 1 naprawi to ze można stać się PK zabijac PK, oraz dodajacy strefy free oraz safe pk.Tak jak pisałem proszę bez spin, zobaczymy czy taka forma forumowa się przyjmie lepiej, jest to pierwszy taki temat lecz jak się przyjmie pewnie nie ostatni.
Może ktoś z was wymyśli jeszcze cos lepszego, tak czy siak zapraszam do dyskusji Nie wiem czy to jest pomysł na teraz na już, czy na przyszłość ale jak nie teraz to kiedy go zakładać potem będzie za późno.
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CHANGELOG 13/03/2021:
- Block marry trace on GSCS
- Enabled disconnect online account (must login on online account)
- Added more durability pets
- Fixed quest system and PREMIUM WOG BOX
- Small changes on PvP on this edition
- Disable drop set normal items 380lvl
- Medusa respawn only on PvP Sub
- Added new 20GR Bonus Reward
CHANGELOG 09/03/2021:
- Added new exe weapons
- Added new exe shield
- Added new custom box (Auction System)
- Fixed all Archangel weapons
- Added Medusa Invasion
- Updated Quides System
- Talisman of Wings Box drop change to min 120lvl monster (Arena)
- Added new weapons, shield to Skeleton King eventCHANGELOG 03/03/2021:
- Fixed Cashshop
- Added Maximus Set to client (15 GR Bonus)
- Added new Excellent Set to Custom Quest!
- Fixed description pet panda, deamon, spirit guardian
- Reduces reflect to 30% maximum
CHANGELOG 23/02/2021:
- Added AntiLag to client F9
- Added Camera 3D to client F10/F11
- New MiniMap
- New Window Bar (show level, stats)
- Update files to version: 24 -
ChangeLog 01.02.2021:
- Sunday Auction change time to 20:20 and 20:40
- Sunday Morgoth delete (colidation with Castle Siege)
- Combo delay fixed
- Added to pendants passive option reduces stun+2%
- Fixed pvp balance BM vs BM
- Nerfed skill TS (PvP) 30%
- Change drop reward from Lucky Coin 1% to 3% to best seed and items (Redu, Mex HP, AutoHP, Elevation, Fenrir) -
Kiedys z tego co pamietam to byli agi i ene potem weszlo A i B. A maja wiecej defa w stosunku do B. Zeby dzialal caly set trzeba miec jeden rodzaj.
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EDITION JANUARY 2021!
Update:
- Added to Devil Square 7 Lord Silverster Boss (5 minutes to end, drop box of kundun)
- Remove block Ice Arrow Delay From Client side, stay only server side (fixed bug not hitting skill)
- Added new NPC to create Wings 4lvl with materials (Wings Crafter: Atlans 24x25)
To craft required: 6x Loch Feather+ 3x Condor Feather+ 10x Jewel of Elevation + 1x Jewel of Full+ 10x Jewel of Life Bundle (30)+ 5x Seed Sphere Durability+ 5x Seed Sphere EDI+ 5x Seed Sphere CDI+ 5x Seed Sphere HI. Makes wings for class who complete quest eqample: if complete SM class obtaind 4lvl Wings FO for SM.
- Boost Doppelganger Mobs, we cannot add more mobs, at the moment when go to 300 lvl to event in 10 minutes you will get 400 maximum level
- We boost Doppelganger Rewards, reduced crap items drops
- We boost Golden Cherry Blossom Rewards, removed crap seeds
- We block teleport SM when is immobility (ice arrow skill)
- Boost Socket staff for SM and MG
- Added to RF new Tigris Socket Claws, drop on map (Raklion, Arena) and from Boss (Selupan, Nightmare)
- Small Changes from UI in game, at the moment game show nickname players all times
- At the moment game show name monsters
- Added new NPC Wings Crafter - Atlans 24x25 : CLICK HERE
- Boost Skill Defence Success Rate (RF skill) (work only on pvm)PVP CHANGES: (Changes 1% - 10% maximum) (In 80% configs is very small changes 1-3%)
All PVP Tested: Socket Set, Socket Weapons + Exe Weapons or Shield, Ring and Pendant FO, Maximum Stats and Skill Tree, Wings 4 lvl,
(Optional for class: Golden Fenrir or Horn of Uniria Gold , WW ring)
DWDamageRateToDW = BOOST
DWDamageRateToDK = BOOST
DWDamageRateToFE = NERF
DWDamageRateToMG = BOOST
DWDamageRateToDL = BOOST
DWDamageRateToSU = BOOST
DWDamageRateToRF = BOOST
DKDamageRateToDW = BOOST
DKDamageRateToDK = BOOST
DKDamageRateToFE = NO CHANGES
DKDamageRateToMG = BOOST
DKDamageRateToDL = BOOST
DKDamageRateToSU = BOOST
DKDamageRateToRF = NERF
FEDamageRateToDW = NERF
FEDamageRateToDK = NO CHANGES
FEDamageRateToFE = NERF
FEDamageRateToMG = BOOST
FEDamageRateToDL = BOOST
FEDamageRateToSU = NERF
FEDamageRateToRF = NO CHANGES
MGDamageRateToDW = NERF
MGDamageRateToDK = BOOST
MGDamageRateToFE = NERF
MGDamageRateToMG = NO CHANGES
MGDamageRateToDL = BOOST
MGDamageRateToSU = BOOST
MGDamageRateToRF = BOOST
DLDamageRateToDW = NO CHANGES
DLDamageRateToDK = BOOST
DLDamageRateToFE = NO CHANGES
DLDamageRateToMG = NERF
DLDamageRateToDL = NO CHANGES
DLDamageRateToSU = NO CHANGES
DLDamageRateToRF = NERF
SUDamageRateToDW = NERF
SUDamageRateToDK = NO CHANGES
SUDamageRateToFE = NO CHANGES
SUDamageRateToMG = BOOST
SUDamageRateToDL = BOOST
SUDamageRateToSU = NO CHANGES
SUDamageRateToRF = NERF
RFDamageRateToDW = NO CHANGES
RFDamageRateToDK = BOOST
RFDamageRateToFE = NO CHANGES
RFDamageRateToMG = NERF
RFDamageRateToDL = BOOST
RFDamageRateToSU = NO CHANGES
RFDamageRateToRF = BOOST
/// IN BUILDEDITION SEPTEMBER 2020!
Update R1:
- Added to website Castle Siege Ranking
- Added to website Castle Siege Sidebar
- Fixed Sidebar Ranking Guild on website
- New Modules Auction System in Game
- New Events PvP Championship in Game
- Kanturu Boss PvP Option
- Guild War improvementsUpdate R2:
- Added to client new camera 3d
- Added to client new mini map system (can walk)
- Added to client small modyfication buff icons
- Added to client Anti Lag ON/OFF (F9)
- Added to client Window Bar (show nickname, lvl, master lvl, stats)
- Changed to new Interface Select Character
- Added New Set Tigris Socket to Rage Fighter
- Added New Monster Shadow Reaper
- Changed Models monster Black and Red Demon
- Other Small ChangesUpdate R3:
- Bug FixedUpdate R4:
- Re-Build Cashshop
- Re-Build Spots
- Added new custom boxes
(Seed Box (6) and Premium DEMON Box)
- Boost Angel (20%) and Demon (20%)
- Added EventItemBag to new Box
- Nerf Seal of Ascension (25%), Pet Panda (25%)
- Change Exp Boost Red Uniria, Gold Uniria and Ghost HorseUpdate R5:
- Added delay to Ice Arrow (5000ms)
- Changed Soul Barrier to 20% absorb
- Nerfed Elf Defence Buff to Dark Lord
- Small Boost Critical Damage Skill (DL)Update 10.09.2020:
- Nerf Weakness Debuff
- Remove from Webshop Socket Items
- Change maximum level from webshop to +13 (sets,weapons, shield)
- Added to map Arena drop socket items
- Added Daily 2 Auction for Wcoin and Goblin Point
- Increased monster required to kill in quest x1.5 (not boss)
- Changed Chaos Machine on Vip (100% 10-13, 14=95%, 15=90%)
- Increased Reflect to 30% maximumUpdate 12.09.2020:
- Added new Npc to PvP Championship Event
- Removed /pvpzone2 command
- Moved Demon to map 90 (Evomon Maps)
- Changes Beast Uppercut to Killing Blow skill (possible crash client)
- Fixed visual bug with socket value in client
- Added Box of Heaven (drop jewels, zen, Talisman of Luck, Talisman of Chaos Assembly)EDITION MAY 2020!
CHANGELOG:
- Added New Mosters! Uruk Monster, Aragog Spider, Morgoth Boss
- Added new Claw socket to RF (Red Fighter Claw)
- Change Skin Wings of Power
- Change Skin Maximus Set
- Change Rank Icon
- Fixed Summon Spirit Stick wrong DMG
- Added New Aragog Spider Invasion: CLICK HERE
- Added New Morhoth Boss Invasion: CLICK HERE
- Added new map Uruk Mountain!
- Update Cashshop! Added section Goblin Points
- Fix Party Exp
- Change Ice Effect to 5 seconds maximum
- Fixed PvM and PVP on all class (small changes, 75% config is this same)
- Fixed Weakness Debuff
- Added to Box of Kundun 1,2,3,4,5 chance to Jewel of Elevation
- Added New NPC Jewel of Full NPC and new exchange: CLICK HERE
- Increased Power Monster in Barrack
- Incerased Power Chaos Castle Monster
- Changes Time Castle Siege to 18.00 (6PM)
- Changes Balgass Event: run every Monday, Wednesday and Friday
- Change Gens Quest reward points to 50
- Disable attack on teleport
- Boosted 2x obtain and decreased point gens for kill/death
- Boosted to 3% chance drop Rare Item Ticket on Illusion Temple event
- Small reduced drop: Lucky Coin, Remedy of Love, Cherry Bloosom PlayBox, Apple
- Reduced drop Ancient item in Land of Trial
- Reduced drop seed Redu, Ref, MaxHP, AutoHP from Lucky Coin
- Added TOP 5 Ranking Edition on next edition! (TOP1: 8000 Credits, TOP2: 6000 Credits,
TOP3: 4000 Credits, TOP4: 3000 Credits, TOP5: 2000 Credits)
- Added TOP 5 Protection Nickname on next edition!
If someone created a character with this nickname, they will be removed without asking.
- Added new reward to Senior Mix: CLICK HERE
- Added Survival Event: CLICK HERE
- Added KING OF MU Event: CLICK HERE -
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CASTLE SIEGE WINNER GUILD LIST:
19.07.2020 = Vendetta26.07.2020 = Vendetta
02.08.2020 = Vendetta
09.08.2020 = TWIERDZA
16.08.2020 = TWIERDZA
23.08.2020 = TWIERDZA
30.08.2020 = TWIERDZA
06.09.2020 = TWIERDZA
13.09.2020 = TWIERDZA
20.09.2020 = TOPONE
27.09.2020 = TWIERDZA
04.10.2020 = TWIERDZA
11.10.2020 = TWIERDZA
18.10.2020 = TWIERDZA
Prosze o kontakt GUILD MASTERA gildii z poprzedniej edycji na messengerze lub poprzez PM.
Do odebrania nagrody potrzebne bedzie (NICK, stary login, stare haslo, email do konta, nowy login)Please contact GUILD MASTER previous edition to me on messenger or PM.
Required is (NICKNAME, old account ID, old password, email, new account ID) -
REWARD:
Top 1: 8000 Silver CreditsTop 2: 6000 Silver Credits
Top 3: 4000 Silver Credits
Top 4: 3000 Silver Credits
Top 5: 2000 Silver Credits
Prosze o kontakt na messengerze lub poprzez PM.
Do odebrania nagrody potrzebne bedzie (NICK, stary login, stare haslo, email do konta, nowy login)Please contact me messenger to add reward.
Required is (NICKNAME, old account ID, old password, email, new account ID) -
ACHIEVEMENTS SYSTEM AND WINGS OF POWER
PL:
LINK DO ACHIEVEMENT SYSTEMU: CLICK HERE
LINK DO RANKINGU PUNKTÓW: CLICK HERE
Maksymalna liczba punktów Honoru do zdobycia: 1005
Po osiągnieciu 850 punktów jako bonus gracz otrzymuje unikatowe wingi WINGS OF POWER FO!
Należy zgłosić się do administracji poprzez ticket lub messengera.WINGS OF POWER:
ENG:
LINK TO ACHIEVEMENT SYSTEMS: CLICK HERE
LINK TO RANKING POINTS: CLICK HERE
Maximum Honor Points: 1005Upon reaching 850 points, as a bonus, the player receives unique wings of WINGS OF POWER FO!
You must write to the administration via a ticket or messenger.
WINGS OF POWER:
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1200 LEVEL BONUS
PL:
Po osiągnieciu 1200 levela w grze dana postacią (Normal 400 + Master 800) na arenie automatycznie zaczynają dropić "Wings Upgrade Box"
ENG:After reaching lvl 1200 in the game, a given character (Normal 400 + Master 800) in the arena map will automatically start dropping "Wings Upgrade Box"
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CHANGES ON THE NEW EDITION:
- added Mysterious Stone to xshop and moss (soul / bless)
- Harmony options for ancient items enabled
- small changes to the pvp system
- fixed visuals (ddi values, s12 hp and dd options in items)
- new Earring Ancestral has been added
- boost upgrade on the level Ghost Horse 1-15 / 90%
- new achievements have been added and the old ones have been rebuilt
- Wings of Power and Ghost Horse removed from xshop
(Wings of Power can be obtained for Achievements and GM events, events on the website)
(Ghost Horse only with in-game mix, fragment to mix drop on map and moss)
- removed socket items from the webshop
- socket items drop on Raklion from 1-3 empty slots, items with more slots only from bosses
- added advanced statistics for Castle Siege and Arca War events available on www
(show very detailed statistics of a given event)
- Market on the website for silver coins was enabled, tax 5%
- off-trade moved to the Loren Market map
- Hide System on www option has been added, hides character data and website accounts
(information about characters on the account, inventory, logins, character locations, etc.)
- Medals / Badges for rankings have been added to the website, they are awarded automatically to the character
(the rankings are weekly and monthly) eg the top 5 best voters or killer will receive medals
- Wings of Power as a reward for obtain 850 honor points (max to get = 1005 points)
(you must contact to the administrator via ticket or messenger)
- added master and normal levels summation in the game
- the requirements for maps have increased, they are now original and the sum of levels (normal + master)
- after reaching 1200 level, the character gets a bonus and the "Wing Upgrade Box" drop starts on the Arena map
- the prices of some items in xshop have been reduced (jevels, wings lvl 3, 4)
- person in guild change to 60and many smaller changes to improve gameplay
Updates that have been uploaded (not everything is available with us):
[15.1.3.17] [+] Included database update scripts to be executed over actual databases [!] Fixed Server applications vulnerability [15.1.3.18] [!] Fixed sale price divisor not working [!] Fixed inability to manually stack the Jewel of Black Soul [!] Fixed Flames buff not applying within all sub-servers for Ice Valley Castle plugin [!] Fixed not working Luck and Option attributes in MonsterSoulReward.xml [!] Fixed Monster Soul Converter weekly purchases reset not working properly [!] Fixed Monster Soul Converter can be exchanged for reward after completing one soul type only [!] Attack delays adjustments for selection of skills [+] Added built-in anti-flood protection to Game Server [!] Fixed notices not working for Muun/Event inventory for Extended Notices plugin [+] Changed Connectmember.xml to read values case insensitive way [!] Fixed Server applications vulnerability [!] Fixed Game Server crash [15.1.3.19] [!] Ice Valley Castle event issues [15.1.3.20] [!] Fixed false-positive walk speed anti hack detection while riding selected pets [!] Fixed Extended Notices notices colorizing does not work properly in certain scenarios [!] Fixed Ghost Horse creation mix consumes invalid number of ingredients [!] Fixed ability to use warp to dead married character [!] Fixed invalid elemental damage for selection of skills [!] Fixed party move can be abused to get into certain maps without required level [!] Fixed data type for hunting record system map number to resolve display of negative map value [!] Fixed Extended Notices the invincible buff issues does not work against debuff skills [!] Blocked ability of use the party move system to abuse Ice Valley Castle event [!] Fixed Extended Notices the notices keep spamming the messages area in specific scenario [!] Fixed Ice Valley Castle HideUnregisteredPlayer option does not work properly [!] Fixed ConnectMember.xml does not work properly when character is created with mixed spelling case [+] Added option to limit max punish damage [!] Fixed monsters stay "alive" sometimes after killing them with AOE skills [!] Fixed Blood Castle monsters attributes [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commits/master [15.1.3.21] [!] Fixed use skill abuse between registered and not registered players for Ice Wind Castle event [!] Fixed enormous monster HP which may corrupt data in connection with PunishMaxDamage [!] Fixed monsters stay "alive" sometimes after killing them with AOE skills [15.1.3.22] [!] Fixed GameServer freeze issue [15.1.3.23] [!] Changed default Overlap value for items 14,53 and 14,189 [+] Added Monster Soul Reset time config {+] Added option to file, Common.ini -> PartyMaxLevelGap {+] Changed and extended behavior of Skill, Luck, Option attributes in LuckyItemInfo_First.xml, LuckyItemInfo_Second.xml [+] Added option to file, MapAttribute.xml -> EnableZenDrop [!] Fixed Magic Stones mix issues [+] Moved NoticeSystem.xml file from \Data\Customs\ to \Data\Plugins\ [+] Added option to file, \Data\Plugins\NoticeSystem.xml -> [!] Blocked ability to enter to CC and CCS events with Dark and Ghost horses [!] Fixed DC issues while using DLL CRC check [!] Fixed Pet Trainer mixes issues [!] Fixed ability to abuse party move by outlaws [+] Changed option name in CalcCharacter.ini from ShieldAutoRefillOnSafeZone to ShieldAutoRefillOnSafeZoneOnly [!] Fixed character name display in game client title bar [+] Hidden resets display in game client title bar if resets are 0 [!] Improvements to GS Anti-Flood system [+] Extended OfflineLevelling system by MinLevel and MaxLevel attributes for item pick up section [!] Fixed reported Game Server crashes Details: https://github.com/srv-config/x15/commit/28ceed52744d8dad5c3a81f41bd7f3e40ce9c638 [15.1.3.24] [!] Added/modified lang 774 (Englih.xml), now it has %d [+] Modified file content, MasteryItemMix.xml [+] Extended MasteryItemMix.xml system to support random results [!] Fixed inability to split (divide) selected talismans [!] Fixed Chat Server crash [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commit/05e2e2e9ddb0403c047b93d247e03f4e56e99b68 [15.1.3.25] [+] Modified Shield Gage options to be configurable per class in CalcCharacter.ini [+] Extended MasteryItemMix system by UpgradeOptMaxCnt that applies to Earrings upgrade mix only [+] Added lang bits to file, English.xml -> 774-776 [+] Added option to file, NixiesBossZone.xml -> MaxBossZoneEnterTime [+] Added options to file, PetSettings.ini -> DarkTransformRingDurRepairValue, FenrirsStaticRepairValue, FenrirsRandomRepairValue [!] Blocked ability to abuse Nix and Ferea boss zones with marry teleport and party summon [!] Fixed Ice Wing Castle event and Channel Change conflict [!] Fixed Data Server vulnerability Details: https://github.com/srv-config/x15/commit/70c912dc1092ef48bccb1fefb75d654c72932cf2 [15.1.3.26] [!] Changed default setting of WalkSpeedErrorDistance to 4 in AntiHack.ini [!] Fixed Battle Core events Gremory Case reward [!] Fixed selection of wings mix issues related to wings options, luck and chance rate [!] Fixed a conflict between MuHelper and Auto Move function that caused character to keep walking after move [!] Fixed Fire Slash skills issues [!] Fixed Offline Levelling item pick up system not targetting specified item types to proper inventories [!] Fixed Rage Fighter starts attacking party members with Dark Side skill while in party [!] Fixed Ring and Pendants resistance options [!] Fixed invalid attacks number while blinding [!] Fixed custom combo skill issues [!] Changed spawn zone after death in Balgass' Barrack [!] Fixed AOE firendly fire issue in Arca Battle event [!] Fixed Fenrir pet chaos mix issues [!] Fixed increase range 4th skill not working [!] Fixed ability to enter Ferea boss zone by abusing the system [!] Fixed wizard teleport skill delay attribute not working [!] Fixed Wrath Mastery buff not working when applied more than once [!] Fixed LastSiegeDate for IceWindValley event not being updated [!] Fixed lang 413 not being displayed [!] Fixed Last Man Standing issues after file reload [!] Fixed marriage divorce not always set to both sides [-] Modified marriage system by removing divorce required item and changing file structure [!] Fixed durability decrease does not visually apply when using Blessing of Spirit [!] Fixed possible SQLSTATE errors on party/guild matching procedures execution [+] Added RegenSpawnZone system (RegenSpawnZone.xml) [+] Added lang bits, English.xml -> 777 [+] Added String ID=17 to IceWindValley.xml [+] Added option to file, IceWindValley.xml -> MaxGuildMember [+] Added 'EventMapEnterLimit Reset' option to Data Server menu [+] Increased max limit of warp/gens locations to resolve reported limit issue from 60 to 120 [+] Added functions to lua files, RegularSkillCalc.lua -> GladiatorFireSlash [+] Modified functions to lua files, MasterSkillCalc_3rd.lua -> FireSlash_MasterLevel1_Gladiator, FireSlash_MasterLevel2_Gladiator [+] Modified functions to lua files, MasterSkillCalc_4th.lua -> FireSlash_4thEnchant_Gladiator [!] Fixed monster appear with 0 HP sometimes after options reload (in case of any issues in this area please report right away) [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commit/d150396b731c5e55ce9b8f31b3d2120450373cfb [15.1.3.27] [!] Fixed item overlap issue upon item pick up [15.1.3.28] [!] Fixed event monster appearance in Tormented Square Battle [!] Fixed Chaos Goblin drop during Tormented Square Battle [+] Added Chaos Goblin teleport settings to file, TormentedSquare_Battle.xml [+] Added 4 new item bags, Monster_(709)_Chaos_Goblin.xml, Monster_(710)_Chaos_Goblin.xml, Monster_(711)_Chaos_Goblin.xml, Monster_(712)_Chaos_Goblin.xml [!] Fixed Regen Die Zone rate not working properly [!] Fixed Demon/Satan damage is not working properly on every character class [!] Fixed selection of chaos mixes [!] Fixed Monster Soul reset time not working properly [!] Fixed Monster Soul converter purchase availability not working properly if default reset time was changed [!] Fixed default config of MasteryItemMix.xml [!] Fixed default config of MiningSystem.xml [+] Added option to file, ChaosBox.ini -> Wing3MixLuckRate [+] Added MinGrandReset, MaxGrandReset to LastManStanding.xml Details: https://github.com/srv-config/x15/commit/42ef277a396be100773a3f6af480e8d4a32c5b78 [15.1.3.29] [+] Added option to file, PetSettings.ini -> PetRideDelay [+] Added lang bits to file, English.xml -> 147, 778-780 [!] Added protection against possible purchase of more than two soul converters [!] Fixed Demon/Satan damage increase option [!] Fixed selection of not working mastery set items options [+] Added options to file, Common.ini -> GMEntryNotification, GMTypeEntryNotification, GMTypeEntryNotificationMinVipLevel, GMTypeEntryNotificationMsgType [+] Added option to GS menu -> Disconnect with reconnect [!] Fixed selection of last Man Standing issues: - Changed reward type to Gremory Case - Now winners and loosers will be moved to town automatically at the end of the event [!] Fixed "1234567" score banner at first entry of new character [!] Fixed GameServer crash Details: https://github.com/srv-config/x15/commit/bee6edebc6c4f670e6bdefead74f65627f6611fc [15.1.3.30] [+] Added configuration settings to file, DoppelGanger_EventInfo.xml > MonsterAttacksFirst section [+] Added DoppelGanger event monsters 840-844 support [!] Fixed Gremory Case reward issues when item level is greater than 0 [!] Fixed Soul Coverter purchase issue [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commit/a3061aa6436c4832620e031762fa53338e3faffb [15.1.3.31] [!] Fixed monsters do not cause damage when attacking [15.1.3.32] [+] Added Element attribute to AllMonsterBag.xml [+] Modified attribute name in functionality in VIpSettings.xml, PointPerReset -> PointPerResetBonus [+] Added new Reset System (ResetSystem.xml) [+] Added item bags for introduced reset system: ResetSystem_Milestone.xml, ResetSystem_Regular.xml [+] Modified configurtion of ItemBagScript.lua [+] Modified lang bit 780 in English.xml [+] Added lang bits 781-784 to English.xml [!] Fixed attempt of delete non existing player in LMS event [!] Fixed Data Server crash Details: https://github.com/srv-config/x15/commit/d0efc1d6e46a5b60af153df37247a4e9f1e88aa2 [15.1.3.33] [!] Fixed Mastery reward count not working [!] Fixed muun is going to invalid inventory after purchase in Cash Shop [+] Added options to file, MasteryItemMix.xml -> AncientHeroSoulLuckRate, NoAncientHeroSoulLuckRate [!] Fixed Jewel of Dark Bless and Dark Soul cannot upgrade lucky items [!] Fixed Reset System not applying reward from next range upon a last reset from current range [!] Fixed News System does not allow to configure empty data lines [!] Fixed Game Server crashes Details: https://github.com/srv-config/x15/commit/9c4b738f984a005eaeb1a8781a701097e00e0c9b [15.1.3.34] [!] Fixed 4th change-up class quest monsters do not appear after previous update [!] Fixed Game Server crash [15.1.3.35] [!] Fixed Reset System does not calculate milestone after second reset in new range [!] Updated default configuration of ResetSystem.xml Details: https://github.com/srv-config/x15/commit/945a2d95bedf2ca2e2214d64de76d2093b0ede35 [15.1.3.36] [!] Fixed DoppelGanger event monsters spawn issue [!] Fixed Dark Side skill keeps attacking party members while in Mu Helper mode [!] Fixed Reset System does not calculate milestones properly in specific scenario [!] Updated default configuration of ResetSystem.xml [!] Fixed game Server crash Details: https://github.com/srv-config/x15/commit/2705df7022706b3f6ec811b82966580274900bb6
-
ZMIANY NA NOWEJ EDYCJI:
- dodano Mysterious Stone do xshopa oraz mossa (soul/bless)
- włączono opcje harmony dla itemow ancient
- małe zmiany w systemie pvp
- naprawiono visuale (wartosci ddi, opcji s12 hp i dd w itemkach)
- dodano nowe Earringi Ancestral
- zwiekszono pralke na level Ghost Horse 1-15 / 90%
- dodano nowe achievementy oraz przebudowano stare
- usunieto z xshopa Wings of Power oraz Ghost Horse
(Wings of Power do zdobycia sa za Achievementy oraz eventy GM, eventy na www)
(Ghost Horse tylko z mixa w grze, części dropia oraz sa u MOSSA)
- usunieto itemy socket z webshopa
- itemy socket dropia na Raklionie od 1-3 pustych slotow, itemy z wieksza iloscia slotow tylko z bossow
- dodano zaawansowane statystyki dla Eventow Castle Siege oraz Arca War dostepne na www
(pokazują bardzo dokładnie zaawansowane statystyki danego eventu)
- włączono Market na www za silver coiny, prowizja 5%
- off-trade przeniesiony na mapę Loren Market
- dodano opcje Hide System na www, ukrywa dane postaci oraz konta na www
(informacje o postaciach na koncie, inventory, logowania, lokalizacje postaci itp.)
- dodano na www medale/odznaczenia za rankingi, przyznawane sa automatycznie do postaci
(rankingi są tygodniowe oraz miesięczne) np: top 5 najlepszych votujacych albo killerow otrzyma medale
- Wings of Power jako nagroda za wbicie 850 punktów honoru (max do zdobycia = 1005 punktów)
(należy zgłosić się po nagrodę do administratora poprzez ticket albo messenger)
- dodano sumowanie leveli master z normalnym w grze
- zwiększyły się wymagania na mapy, są teraz oryginalne i brana pod uwagę jest suma leveli (normal+master)
- po osiągnieciu 1200 levela postać dostaje bonusa i z automatu na mapie Arena włącza się drop "Wing Upgrade Box"
- zmniejszone zostały ceny niektórych itemow w xshopie (kamienie, wingi 3, 4 lvl)
- zwiekszona liczna osob w gildii do 60i wiele mniejszych zmian poprawiających grywalność
Updaty, ktore zostały wgrane (nie wszystko jest u nas dostepne):
[15.1.3.17] [+] Included database update scripts to be executed over actual databases [!] Fixed Server applications vulnerability [15.1.3.18] [!] Fixed sale price divisor not working [!] Fixed inability to manually stack the Jewel of Black Soul [!] Fixed Flames buff not applying within all sub-servers for Ice Valley Castle plugin [!] Fixed not working Luck and Option attributes in MonsterSoulReward.xml [!] Fixed Monster Soul Converter weekly purchases reset not working properly [!] Fixed Monster Soul Converter can be exchanged for reward after completing one soul type only [!] Attack delays adjustments for selection of skills [+] Added built-in anti-flood protection to Game Server [!] Fixed notices not working for Muun/Event inventory for Extended Notices plugin [+] Changed Connectmember.xml to read values case insensitive way [!] Fixed Server applications vulnerability [!] Fixed Game Server crash [15.1.3.19] [!] Ice Valley Castle event issues [15.1.3.20] [!] Fixed false-positive walk speed anti hack detection while riding selected pets [!] Fixed Extended Notices notices colorizing does not work properly in certain scenarios [!] Fixed Ghost Horse creation mix consumes invalid number of ingredients [!] Fixed ability to use warp to dead married character [!] Fixed invalid elemental damage for selection of skills [!] Fixed party move can be abused to get into certain maps without required level [!] Fixed data type for hunting record system map number to resolve display of negative map value [!] Fixed Extended Notices the invincible buff issues does not work against debuff skills [!] Blocked ability of use the party move system to abuse Ice Valley Castle event [!] Fixed Extended Notices the notices keep spamming the messages area in specific scenario [!] Fixed Ice Valley Castle HideUnregisteredPlayer option does not work properly [!] Fixed ConnectMember.xml does not work properly when character is created with mixed spelling case [+] Added option to limit max punish damage [!] Fixed monsters stay "alive" sometimes after killing them with AOE skills [!] Fixed Blood Castle monsters attributes [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commits/master [15.1.3.21] [!] Fixed use skill abuse between registered and not registered players for Ice Wind Castle event [!] Fixed enormous monster HP which may corrupt data in connection with PunishMaxDamage [!] Fixed monsters stay "alive" sometimes after killing them with AOE skills [15.1.3.22] [!] Fixed GameServer freeze issue [15.1.3.23] [!] Changed default Overlap value for items 14,53 and 14,189 [+] Added Monster Soul Reset time config {+] Added option to file, Common.ini -> PartyMaxLevelGap {+] Changed and extended behavior of Skill, Luck, Option attributes in LuckyItemInfo_First.xml, LuckyItemInfo_Second.xml [+] Added option to file, MapAttribute.xml -> EnableZenDrop [!] Fixed Magic Stones mix issues [+] Moved NoticeSystem.xml file from \Data\Customs\ to \Data\Plugins\ [+] Added option to file, \Data\Plugins\NoticeSystem.xml -> [!] Blocked ability to enter to CC and CCS events with Dark and Ghost horses [!] Fixed DC issues while using DLL CRC check [!] Fixed Pet Trainer mixes issues [!] Fixed ability to abuse party move by outlaws [+] Changed option name in CalcCharacter.ini from ShieldAutoRefillOnSafeZone to ShieldAutoRefillOnSafeZoneOnly [!] Fixed character name display in game client title bar [+] Hidden resets display in game client title bar if resets are 0 [!] Improvements to GS Anti-Flood system [+] Extended OfflineLevelling system by MinLevel and MaxLevel attributes for item pick up section [!] Fixed reported Game Server crashes Details: https://github.com/srv-config/x15/commit/28ceed52744d8dad5c3a81f41bd7f3e40ce9c638 [15.1.3.24] [!] Added/modified lang 774 (Englih.xml), now it has %d [+] Modified file content, MasteryItemMix.xml [+] Extended MasteryItemMix.xml system to support random results [!] Fixed inability to split (divide) selected talismans [!] Fixed Chat Server crash [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commit/05e2e2e9ddb0403c047b93d247e03f4e56e99b68 [15.1.3.25] [+] Modified Shield Gage options to be configurable per class in CalcCharacter.ini [+] Extended MasteryItemMix system by UpgradeOptMaxCnt that applies to Earrings upgrade mix only [+] Added lang bits to file, English.xml -> 774-776 [+] Added option to file, NixiesBossZone.xml -> MaxBossZoneEnterTime [+] Added options to file, PetSettings.ini -> DarkTransformRingDurRepairValue, FenrirsStaticRepairValue, FenrirsRandomRepairValue [!] Blocked ability to abuse Nix and Ferea boss zones with marry teleport and party summon [!] Fixed Ice Wing Castle event and Channel Change conflict [!] Fixed Data Server vulnerability Details: https://github.com/srv-config/x15/commit/70c912dc1092ef48bccb1fefb75d654c72932cf2 [15.1.3.26] [!] Changed default setting of WalkSpeedErrorDistance to 4 in AntiHack.ini [!] Fixed Battle Core events Gremory Case reward [!] Fixed selection of wings mix issues related to wings options, luck and chance rate [!] Fixed a conflict between MuHelper and Auto Move function that caused character to keep walking after move [!] Fixed Fire Slash skills issues [!] Fixed Offline Levelling item pick up system not targetting specified item types to proper inventories [!] Fixed Rage Fighter starts attacking party members with Dark Side skill while in party [!] Fixed Ring and Pendants resistance options [!] Fixed invalid attacks number while blinding [!] Fixed custom combo skill issues [!] Changed spawn zone after death in Balgass' Barrack [!] Fixed AOE firendly fire issue in Arca Battle event [!] Fixed Fenrir pet chaos mix issues [!] Fixed increase range 4th skill not working [!] Fixed ability to enter Ferea boss zone by abusing the system [!] Fixed wizard teleport skill delay attribute not working [!] Fixed Wrath Mastery buff not working when applied more than once [!] Fixed LastSiegeDate for IceWindValley event not being updated [!] Fixed lang 413 not being displayed [!] Fixed Last Man Standing issues after file reload [!] Fixed marriage divorce not always set to both sides [-] Modified marriage system by removing divorce required item and changing file structure [!] Fixed durability decrease does not visually apply when using Blessing of Spirit [!] Fixed possible SQLSTATE errors on party/guild matching procedures execution [+] Added RegenSpawnZone system (RegenSpawnZone.xml) [+] Added lang bits, English.xml -> 777 [+] Added String ID=17 to IceWindValley.xml [+] Added option to file, IceWindValley.xml -> MaxGuildMember [+] Added 'EventMapEnterLimit Reset' option to Data Server menu [+] Increased max limit of warp/gens locations to resolve reported limit issue from 60 to 120 [+] Added functions to lua files, RegularSkillCalc.lua -> GladiatorFireSlash [+] Modified functions to lua files, MasterSkillCalc_3rd.lua -> FireSlash_MasterLevel1_Gladiator, FireSlash_MasterLevel2_Gladiator [+] Modified functions to lua files, MasterSkillCalc_4th.lua -> FireSlash_4thEnchant_Gladiator [!] Fixed monster appear with 0 HP sometimes after options reload (in case of any issues in this area please report right away) [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commit/d150396b731c5e55ce9b8f31b3d2120450373cfb [15.1.3.27] [!] Fixed item overlap issue upon item pick up [15.1.3.28] [!] Fixed event monster appearance in Tormented Square Battle [!] Fixed Chaos Goblin drop during Tormented Square Battle [+] Added Chaos Goblin teleport settings to file, TormentedSquare_Battle.xml [+] Added 4 new item bags, Monster_(709)_Chaos_Goblin.xml, Monster_(710)_Chaos_Goblin.xml, Monster_(711)_Chaos_Goblin.xml, Monster_(712)_Chaos_Goblin.xml [!] Fixed Regen Die Zone rate not working properly [!] Fixed Demon/Satan damage is not working properly on every character class [!] Fixed selection of chaos mixes [!] Fixed Monster Soul reset time not working properly [!] Fixed Monster Soul converter purchase availability not working properly if default reset time was changed [!] Fixed default config of MasteryItemMix.xml [!] Fixed default config of MiningSystem.xml [+] Added option to file, ChaosBox.ini -> Wing3MixLuckRate [+] Added MinGrandReset, MaxGrandReset to LastManStanding.xml Details: https://github.com/srv-config/x15/commit/42ef277a396be100773a3f6af480e8d4a32c5b78 [15.1.3.29] [+] Added option to file, PetSettings.ini -> PetRideDelay [+] Added lang bits to file, English.xml -> 147, 778-780 [!] Added protection against possible purchase of more than two soul converters [!] Fixed Demon/Satan damage increase option [!] Fixed selection of not working mastery set items options [+] Added options to file, Common.ini -> GMEntryNotification, GMTypeEntryNotification, GMTypeEntryNotificationMinVipLevel, GMTypeEntryNotificationMsgType [+] Added option to GS menu -> Disconnect with reconnect [!] Fixed selection of last Man Standing issues: - Changed reward type to Gremory Case - Now winners and loosers will be moved to town automatically at the end of the event [!] Fixed "1234567" score banner at first entry of new character [!] Fixed GameServer crash Details: https://github.com/srv-config/x15/commit/bee6edebc6c4f670e6bdefead74f65627f6611fc [15.1.3.30] [+] Added configuration settings to file, DoppelGanger_EventInfo.xml > MonsterAttacksFirst section [+] Added DoppelGanger event monsters 840-844 support [!] Fixed Gremory Case reward issues when item level is greater than 0 [!] Fixed Soul Coverter purchase issue [!] Fixed Game Server crash Details: https://github.com/srv-config/x15/commit/a3061aa6436c4832620e031762fa53338e3faffb [15.1.3.31] [!] Fixed monsters do not cause damage when attacking [15.1.3.32] [+] Added Element attribute to AllMonsterBag.xml [+] Modified attribute name in functionality in VIpSettings.xml, PointPerReset -> PointPerResetBonus [+] Added new Reset System (ResetSystem.xml) [+] Added item bags for introduced reset system: ResetSystem_Milestone.xml, ResetSystem_Regular.xml [+] Modified configurtion of ItemBagScript.lua [+] Modified lang bit 780 in English.xml [+] Added lang bits 781-784 to English.xml [!] Fixed attempt of delete non existing player in LMS event [!] Fixed Data Server crash Details: https://github.com/srv-config/x15/commit/d0efc1d6e46a5b60af153df37247a4e9f1e88aa2 [15.1.3.33] [!] Fixed Mastery reward count not working [!] Fixed muun is going to invalid inventory after purchase in Cash Shop [+] Added options to file, MasteryItemMix.xml -> AncientHeroSoulLuckRate, NoAncientHeroSoulLuckRate [!] Fixed Jewel of Dark Bless and Dark Soul cannot upgrade lucky items [!] Fixed Reset System not applying reward from next range upon a last reset from current range [!] Fixed News System does not allow to configure empty data lines [!] Fixed Game Server crashes Details: https://github.com/srv-config/x15/commit/9c4b738f984a005eaeb1a8781a701097e00e0c9b [15.1.3.34] [!] Fixed 4th change-up class quest monsters do not appear after previous update [!] Fixed Game Server crash [15.1.3.35] [!] Fixed Reset System does not calculate milestone after second reset in new range [!] Updated default configuration of ResetSystem.xml Details: https://github.com/srv-config/x15/commit/945a2d95bedf2ca2e2214d64de76d2093b0ede35 [15.1.3.36] [!] Fixed DoppelGanger event monsters spawn issue [!] Fixed Dark Side skill keeps attacking party members while in Mu Helper mode [!] Fixed Reset System does not calculate milestones properly in specific scenario [!] Updated default configuration of ResetSystem.xml [!] Fixed game Server crash Details: https://github.com/srv-config/x15/commit/2705df7022706b3f6ec811b82966580274900bb6
Natarczywe PK [Sub PvP - Arena]
w Problemy
Opublikowano
Cos fajnego moze udalo mi sie z tego wyciagnac, hmm kasowanie pk za wcoiny itp odpada, ale jak by zrobic po killu na arenie warp na Lorke, oraz cooldown na sciaganie pk.
Osoby ktore nie beda mialy pk sie warpna, pkrzy tez raz sciagna pk i jak zaczna kolejny raz killac i zostana zabici przez x czasu tam nie wroca. Moze to jest jakis sposob.